![]() |
![]() We are now taking orders for the Year Four IRTC CDROM. If you enjoy POV-Ray please consider supporting the cost of this web server. |
||
| Download | Support | Art & Artists | Tools & Links |
|
|
Home : Support : POV-Team Status Report |
|
POV-Team Status Report - September 1, 2000Dear POV-Ray Community, POV-Ray 3.5 StatusPOV-Ray 3.5 is a work that will be somewhat similar to the unofficial compile known as MegaPov. POV-Ray 3.5 will be more mature and stable than MegaPov. Work on POV-Ray 3.5 is progressing slowly but steadily. POV-Ray 3.5 will contain many of the features of MegaPOV 0.5a, as described in the lists at the end of this message. Please be aware that this feature list is currently fixed. Each feature in MegaPov was carefully considered for inclusion, and there are very good reasons why certain features have been left out. We are not requesting any discussion about features for 3.5. Again, this list is fixed. The primary work on 3.5 is done, but quite a bit of work remains. First, we have a long list of bugs that we need to fix. Second, some of the features (such as light groups) are being enhanced and improved. Third, documentation still needs to be written (The MegaPov documentation often leaves a lot to be desired). Fourth, the graphical interfaces for our various supported platforms need to be updated. Finally, all of this will need to be packaged together into a final distribution.
POV-Ray 4 StatusWork on POV-Ray 4 has not yet begun. However, there has been some discussion that we feel is of interest to the community. First, we have been discussing using a new license for 4. Various open-source licenses are under consideration. We might instead use an updated version of POVLEGAL. No conclusions have been reached so far, but the topic is under discussion within the POV-Team. Second, we are also hoping to use a much more open development model for POV 4, with public read access to our source-revision tree. System analysis, design, and implementation of POV 4 will be a very large task, and this is one way we hope to speed it up. This open development model would also hopefully provide development releases (snapshots) more quickly to the power-user community, similar to what MegaPov offers now. Third, our most recent musings about POV-Ray 4 lean towards a major reworking of the POV Scene Description Language. This means that POV 4 may not be fully backwards compatible with old scenes. If that is the case, we will plan to provide an official conversion utility that will convert old scenes into the new syntax, or provide some other means of importing old scenes. Finally, the POV-Team is currently not going to be involved in any public discussion about POV 4. We need to focus our efforts on POV 3.5. Only after the release of POV 3.5 will work on version 4 begin. The community can feel free to discuss this topic, but should not expect the POV-Team to read such discussions at this time. POV-Ray 3.5 Feature ListNot part of 3.5
These will be in 3.5
Maybe in 3.5The following features may or may not be included in POV 3.5. These features cannot be used in their current state (due to incompleteness, bugs, or other potential problems), but may be added if time permits us to get them ready for release.
Mac 3.5 Features
|
| Home | Site Map | Search | Copyright | Contact Us |