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Utilities
- MacDEM,
by Jerry Farm, is an application for working with USGS
DEM files and can convert them into POV-Ray format. MacDEM
reads 1:250K and 7.5 minute DEMS in ASCII and SDTS format,
and can also merge DEM files together.
- There is a suite of programs that auto-generate ray tracer
benchmark scenes, and what's interesting about this is
the suite is public domain and it comes with full C source
code to do with as you wish. There are also a couple of
file readers (DXF, NFF, Wavefront OBJ), which can in turn
write to many output file formats, making a nice group
of file converters. Check out the
Mac SPD suite.
- The ancient POV-Utilities
2.1 utility has been made available here, in case
you want to make shells, coils, Connect-The-Dots, Lissajous,
Swoop, or convert RAW, DXF, or POV-Ray 1.0 files to POV-Ray
2.0 files. Note that there is a bug in the DXF conversion
utility, and it tends to drop some triangle facets.
- Stephen Andrusyszyn had a web
page? that contained some unique POV-Ray QTVR movies,
and a nice Mac graphical Spline-path editor for POV-Ray's
lathe and prism objects. Anyone know where this
went?
- Aero
is an amazing physical-based modeler, which lets you set
up objects, apply forces, and create animations of their
interactions with eachother. It can output POV-Ray files
for 3-D rendered movies.
- Rene' Schwietzke has a web
page with some interesting libraries of texture include
files.
- DEM files (topographic data files) can be converted to
POV-Ray with this simple Mac utility, supplied by Russell
Towle:
MacDEM2POV 1.2,
converts 7.5 minute U.S.G.S. quadrangles to 24-bit Targa files,
for use in the POV-Ray height_field function. It is a quick Mac
port of a UNIX/DOS utility and is under active development.
He has ambitious schemes to refine this program and welcome
help from Mac programmers experienced in the C language. Send
comments or suggestions to Russell
Towle.
- Christian Vogelgsang has written source code for parsing
POV-Ray scene files and converting them to RIB, available
on his web
page.
- If you are using Mathematica to generate surfaces, and
want to export to POV-Ray, you may want to try this
Mathematica code.
- There is now a version of Lparser 4.0 for the Mac OS
7.6+ and QD3D 1.5.x(aka QT 3.0)!!!
L-Systems are fractal objects that can resemble plants and
weird creatures.
The Application reads L-System Scripts as defined by Lapre
and builds the Result-Model into a QuickTime / QuickDraw3D
Meta Object. The Model is Instantly displayed in a Standard
QuickDraw3D Viewer Window. The Object may be moved in RealTime
for examination. Also with Real Time Rotation, Growth and
Mutations. The created model is a Standard Quickdraw3D Meta
Object and may be Copied and Pasted into any MacOS Application
that supports 3DMF or PICT and Drag and Drop. Supports all
QD3D Hardware Accelerators including Apple QD3D Accel. Card,
ATI GA/VR cards. Supports All QD3D Software Plug-In Renderers,
Postscript,Q3QTrace, LightWorks etc. Additional tool supports
Export of DXF,VRML,POV, and Raw-Polygon Files.
- Steve's
Object Builder is a free script based tool that can
be used to make 3D objects for ray tracing programs such
as POV-Ray. The tool uses Perl (Practical Extraction and
Report Language) as its script language interpreter. One
nice thing about Perl is that it is easy to use and it
is freely available on many platforms such as UNIX, Windows,
and Macintosh. You do not have to be a expert Perl programmer
to use this tool. Features include: RAW output, POV-Ray
smooth triangle output, Moray UDO output, DXF output,
POV scene file output, Set smoothing angle for POV output,
Set edge angle for UDO output, Swap the y and z axis option,
Scale the final object to a absolute size, Hermite curves,
Bezier curves, Bspline curves, Catmull-rom curves, Translate/Rotate/Scale
functions, Skin, Extrude, Extrude along a path, Gravity,
Sweep, Polygon triangulation, Group object pieces by name,
L-systems, Over 40 example objects.
- Paul D. Bourke has some fun Mac fractal, L-system and
3D utilities on his home
page, some of which export to POV-Ray format.
- There is a
good general POV-Ray/graphics utility site by Martin Schwarz
in Germany.
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